Dark Age

DA 175

I. Hammer
4th The Brotherhood returns to Daggerford.
9th: The Brotherhood arrives in Balor's Gate, learn that Dagult Nevermere was murdered. They head north.
14th: They drop off their animals at Daggerford, and continue to Icewind Dale.
20th: The Brotherhood arrives in Fireshear, and chaters a ship.
21st: The Brotherhood heads out into the Sea of Moving Ice.
24th: The Brotherhood sights Oyaviggaton.
25th: The Brotherhood sets off to explore the huge ice floe. They encounter a tribe of ice hunters, and search for the lair.
26th: The Brotherhood sneaks into the ice caverns below, and engage in a terrible fight with orcs, ice trolls, and ice toads.  Every member is badly wounded, with Muradin, Redzeg, Virren, Syn, and Tanston being critically wounded. They find Maccath, and do battle with Arauthator, who flees after burning an artifact.
30th: The Brotherhood returns to Fireshear.

II. Alturiak
6th: The Brotherhood arrives in Waterdeep.
7th: The Brotherhood does research on the matter at hand.
8th: The Brotherhood arrives in Daggerford. 
9th: Redzeg wipes out  a goat herd, mauls some shepherds, and impregnates the Baron's favorite hunting hound to demonstrate his displeasure with Virren's progress on helping him (zero to date). 
10th: Virren goes before the Baron, and  receives a fine and ten days in jail.
13th: Ermig arranges Virren's release.
20th: Muradin learns that his mother's ivory collection was stolen. Virren goes with his daughter  to hunt 'triangle monsters', and is captured by an outpost of Skaven (unable to fight because to do so would have placed his child in harm's way). The Brotherhood tracks him down, storms the outpost, and rescues the pair. They also slay a Gray Seer and much of his entourage in heavy fighting. They report the outpost to the Ciy Guard.
21st: The Brotherhood establishes that part of an enchanted flute is included in the ivory collection. 
25th: Jobe Eidun joins te Brotherhood.
26th: The Brotherhood resumes operations.

III. Ches
15th: The Brotherhood arrives in the region of Deadstone Cleft. They fight their way through the cleft, capturing a Dwarven tribute wagon and an enchanted keg.
18th: Using the tribute wagon, the Brotherhood returns to Daggerford. There they modify the wagon, work on scrolls, and train. Virren's wife decides to travel on the wagon. Skurngar sells Stinky and Smelly. 
28th: The Brotherhood set off.

IV. Tarsakh
1st: The Brotherhood reaches Luskan. 
5th: The Brotherhood reaches the area of Svardborg. 
6th: The Brotherhood stealths in and secures their flute-piece. Then Virren starts killing white dragon eggs, which brings the mother on them, which draws in giants, yeti, ogres. They dump 90,000cp into the sea to deny them to the Jarl, who was not home.
8th: The Brotherhood returns to Svardborg.
12th: The Brotherhood reaches Daggerford. There they discover that Braxiss might not be whom he claims to be. 
27th: The Brotherhood heads to Waterdeep.
28th: The Brotherhood arrives in Waterdeep. They walk into a Skaven ambush, which they defeat handily. They arrange for a cure for Redzeg.

V. Mirtul
1st: The Brotherhood arrives at the Citadel Adbar. The Stormhammer clan unanimously votes for the recapture of their clan home so long as said recapture or occupation carries with it no obligation of duty or finance.
3rd: The Brotherhood meets with an agent of Duke Zalto and cut a trade for the last piece of the flute.
5th: The Brotherhood makes the trade.
7th: The Brotherhood returns to Citadel Adbar.
8th: The Brotherhood tests the flute, and five members (Muradin, Tobias, Skurngarr, Syn, and Job) find themselves in a strange city; it appears that they need to find three items.
9th: After numerous odd encounters, the Five discover that they have twelve days in which to escape or contain a deadly being; otherwise they (and everyone in the city) are dead.
10th: The Five locate, and study, a book which they believe is one of the three items they must secure.
11th: They continue to investigate, locating a mirror and several important bits of information. 
12th: The Five extract considerable information, and locate the third item. As the clock marches down, they begin to get a feel for the strange environment in which they find themselves.
13th: The Five meets with Grobbets the Spider.
14th: The Five have a second meeting with Grobbets; they upset him, and lose all future interviews. Tobias attempts to enlist She who Wails, and is thrown off a tower in the nicest possible way.
15th:  The Five confront the Darkness; they beat it into near-inertness when Gorbbets showed up and sealed the Darklord into the mirror. The Five rejoin the others and move to Citadel Adbar to rest.
19th: The Brotherhood heads back to Daggerford, stopping to carry away Muradin's son.
21st: The Brotherhood arrives in Daggerford. There they learn that Ermig tracked down both Skurngarr and Job’s nemesis: Jotokk the Unspeakable, Slayer of Heroes. He is a Black Orc who has become the single most powerful Orc alive thanks to an ancient torc he wears. Jotokk sends out  bands of Black Orcs (who worship him as a demigod) to commit atrocities, waiting for bravos or breaker knights to come hunting him. He is somewhere in the Fallen Lands, but Ermig warns that Jotokk is a fearsome foe who has defeated whole bravo companies by himself. Jotokk takes on all comers alone, and is said to be immune to all magic, among other powers granted by the torc he wears.
22nd: The Brotherhood takes down time.
25th: Muradin's son changes his name to Ermig The Younger and shaves his head.
28th: Redzeg resumes Human form.

VI. Kythorn
5th: Ermig locates and obtains the key to the hold.
6th: Skurngarr gets a letter asking for help.
12th: The Brotherhood arrives in Esmeltran.
13th: They infiltrate the Labyrinth of Tears and take out all the in-place creatures, then rescue the sacrifices as they are 'dropped'. They then storm the inner sanctum. They confront Nephalot and slay him, and flee the city with hostages and their families.
14th: Jobe receives a garbled sending from Nissa.
17th: The Brotherhood arrives in Lathtoal's Lantern. After some investigation they recuse Nissa from Koa-Toa, and secured a huge black pearl..
19th: The Brotherhood returns to Daggerford.
25th: Murdain resigns as Clan Chieftain, and acquires the key to the clan hold. He arranges to open the hold, and pays all expenses six months in advance.

VII. Flamerule
5th: Job convinces Nissa to remain in Daggerford.
10th: The Brotherhood sets off. Along the way they stop for two days at the Bronzebeard Hold.
20th: The Brotherhood arrives at the glacier.
21st: The Brotherhood enters the hold, posing as the Black Talons, and offering to trade the location of the Brotherhood of Light for directions to the hold of King Snurre Iron-Belly. They kill the Jarl and his commanders in a long, bloody, fight, loot his quarters, slay a mated pair of dragons, and then slipped away through an escape tunnel.
29th: The Brotherhood drops off the Tribute Wagon at Mithril Hall.

VIII. Elerias
1st: Clan elections are planned. Vulcus and Ermig the Younger are the only two candidates
.
2nd: The Brotherhood arrives in the vicinity of Snurre's hall. They dupe their way in, slay Snurre, then his Queen, and (eventually) most of the first level guards before taking a rest. After resting, the Brotherhood mounted a series of frontal assaults deeper into the hold, absorbing terrible punishment and expending their full resources, finally running out of steam part-way through the second level. Sir Tobias and Job save a number of non-combatants from slaughter. The Brotherhood discovers that the Muradin's hold is cursed. They rescue the Lady Pvel of the Golden Bough Resistance and her entourage, and Trisa Roof-Runner. They release Beldo of the fire giants with unspecified intentions. Muradin refuses to deal with Boldo, who departs without rallying the remaining giants to stay out of the fight.
3rd: The Brotherhood walks into an ambush en route to the and is quickly and desperately  embattled; Stolas saved the day by contacting Boldo and handing over the crown, which drew away about half the ambush force. After desperate fighting, the Brotherhood prevails, although the Rakshassa escaped. Tanston rescued Muradin from several certain deaths, while Virren single-handedly drove off Brazzemal the Dire (adult red dragon), inflicting what would turn out to be terminal wounds. Although the Brotherhood has failed to clear the entire hold, the group withdraws to safety.
4th: Brazzemal the Dire dies from a combination of ill-advised planning and the wounds inflicted upon him by Virren.
5th: The Brotherhood reaches Mithril Hall, and rests.
12th: Stolas is recognized as a Friend of the Golden Bough. 
13th: The Brotherhood resumes operations.
14th: Clan elections are held. Vulcus is elected by one vote. In recognition of this he appoints Ermig the Younger as clan chieftain of the subordinate Bronzebeard clan. Ermig the Younger sets the Bronzebeard clanhold as Draggerford, and opens the clan to any bravo or small business who will stand as comrades against the depredations of Four and the Two, and to serve as a bulwark for the helpless and the needy in these days of strife. Ermig the Younger proclaims Skurngarr a Grudgebreaker for his restoration of the Bronzebeard clan's honor in combat; Skurngarr graciously accepts membership in the new clan. Trisa Roof-Runner joins the Bronzebeard clan, as do six others (three Humans, two Hill Dwarves, and a Halfling), the latter members coming by way of the various Brassbeard concessions (headquartered at number Three Berry Lane, Daggerford). Ermig the Younger dedicates a portion of the fees to a fund to assist members of the Stormhammer clan.
15th: Brotherhood arrives at Muradin's Hold.
20th: Brotherhood sets off for Waterdeep.
21st: Brotherhood arrives in Waterdeep.
22nd: Job investigate his brother. 
24th: The Brotherhood heads for Daggerford.
26th: The Brotherhood reaches Daggerford. Virren and Skurngarr buy homes. Job and Nissa join the Bronzebeard clan. 
27th: Syn begins a campaign to ingratiate himself with the power structure of Daggerford via social interplay.

IX. Eleint
1st: Skurngarr proposes to Syere, who accepts. Braxiss discovers, and begins the cure.
4th: Stolas bought four houses on the newly-renamed Brotherhood of Light way; Job and Syn also buy homes. (10 of 10 are owned by party members).
16th: Job and Nissa are married.
18th: Skurngarr and Syere are married.
25th: The Brotherhood sets off to confront Jotokk the Unspeakable.
28th: Job and Skurngarr defeat the Orog in three rounds of bloody combat.

X. Marpenoth
1st: The Brotherhood returns to Daggerford, where they discover that news of the curse has impacted the workers and guards at Muradin's hold. The Brotherhood obtains background information on the curse.
3rd: The Brotherhood establishes what they need to do.
4th: Syn is approached by Baron Grase with an offer for Syn to spearhead to develop a cultural center for Daggerford,  and then to manage it once it is built. The center will host concerts, plays, operas, and art displays. It is intended to be operated as a non-profit concern to promote the image of Daggerford and to draw businesses and wealthy individuals away from other cities, especially Waterdeep. The position of director of the project would carry with it considerable social clout and an annual stipend of 4000 gp per year. 
10th: The Brotherhood sets forth.
11th: The Brotherhood arrives. They spend hours in a labyrinth filled with traps, secret doors, and teleporting portals until they encounter Acerak, and in a short but bitter fight they slay the lich, taking heavy wounds while doing so. Braxss seals off the entrance to te tomb after they exit.
12th: The Brotherhood returns to Daggerford. Muradin returns to building up hold; Tobias and Virren lay plans to raise an army. Braxiss works to sanctify a woodlands near the hold.  Syn has his position in Daggerford and will act as Tobias' face man. Skurngarr plans to tour Ermig's holdings, and then will help Tobias. Tanston retires to research in the Great Library.  Stolas devotes himself to his real estate empire. Job and Nissa plan to spend half his time smithing in Muradin's hold, and and the rest with Ermig and his brother.

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Adventure Log
DA 174

The group met while serving as a road patrol for Duke Antor Grase. Their contract up, the Duke sponsored their charter as a Bravo Company. Besides the usual starting gear, the PCs each have a basic set of winter clothing (they can spend money to upgrade), and their company fund has 50gp. They begin in Daggerford.

I. Hammer 174
1st: The Company, calling themselves the Brotherhood of the Light, sets off for Secomber; upon leaving Daggerford Darion encounters, and adopts Edmund, and eight-year-old refugee boy.
5th: The Brotherhood is attacked in its night camp by a pack of night wolves. Sol, Syn, Braxiss, and Tobias are badly injured.
7th: The Brotherhood arrives in Secomber.
8th: The Brotherhood takes on the mission from the Mayor of Secomber.The Brotherhood sets off onto the High Moors, realize they had water issues, nd return to Secomber.
9th: The Brotherhood sets off again, spot hanged men in a grove.
11th: The Brotherhood enters the hellwrought lands, and find an entrance into a underground ruins. They begin clearing the ruins, wiping out a forward outpost of the (Kobold) White Horn tribe, and locating the remains of one of the missing bravos. The fighting is hard, and wounds are common.
12th: After a long rest, the Brotherhood presses on. They slay the white dragon wrymling Calcryx, and then storm the heart of the Deathtree Clan's holdings. In heavy fighting, every Brother is wounded except Tanston. Tanston wounds five fellows by friendly fire during the fight. The Brotherhood fights its way to the heart of the ruins, where they found a mad druid ad a corrupt tree. Tobias secures Gatecloser, an artifact morningstar. They haul the bodies of the deceased bravos to Secomber for a decent burial.
15th: The Brotherhood reaches Secomber.
20th: The Brotherhood encounters a road toll run by The Guild. Tobias wrangles safe passage for the refugees already gathered.
25th: The Brotherhood reaches Daggerford. There they encounter Muradin's cousin, Ermirig, son of Orpal, who is a huckster of the first degree. They invest two thousand gold in two of his schemes: the wagon project and secure storage. Tobias buys into the jewel and artwork combine.

II. Alturiak
1st: The Brotherhood sets off by ship for Luskan.
6th: The Brotherhood arrives in Luskan and begin trying to make contact with the North Guard.
7th: The party makes contact wit the North Guard. 
8th: The Brotherhood sets off for Mirabar.
21st: Bad weather dogs the Brotherhoods trip, but they finally reach the area of Mirabar.
22nd: The Brotherhood undertakes a mission for the North Guard to clear a route for  escape. Along the way they capture hippogriff eggs and hatchlings. Once finished with the job, they head back to Luskan, taking a pack lizard they captured with them.
23rd: Virren summons his Wolf companion, Redzeg Haniels.

III. Ches
2nd: The Brotherhood arrives at Luskan.
3rd: They catch ship for Waterdeep.
8th: They arrive in Waterdeep, where they trade the eggs and carefully-nurtured hatchlings for three hippogriffs.
9th: The Brotherhood sets sail for Luskan.
17th: They arrive in Luskan. Sol steals the purse of a member of the Northern Guard.
18th: The Brotherhood sets off to investigate the lost smith's hold.
30th: The Brotherhood reach the area of Mirabar.

IV. Tarsakh
1st: The Brotherhood connects with a Northern Guard guide and heads into the  Worlds Spine.
3rd: The Brotherhood reaches the area of Blasingdell, and their guide turned back.
4th: A dwarf falls from the sky to his death near the Brotherhood's night camp. This arouses less interest than one might think.
5th: The Brotherhood arrives in the vicinity of the suspected hill, the Fang, and begin to scout.
6th: The Brotherhood locates an Orc attack tunnel late in the day.
7th: The Brotherhood enters via an old Orc attack tunnel, and run into countless fights with Orcs, Trogs, and striges, and Virren is badly wounded. They capture another giant lizard (they name it Smelly) , and clear the entrance level and most of another, losing Sol amd Darion in the process (during a stirge attack they fell into an underground river and were swept away into the unknown). The Brotherhood withdraws out of the complex for a long rest.
8th: The Brotherhood re-enters the complex; they engage Duergar, and Syn is badly wounded; for the first time the Brotherhood's standard falls.  They fight their way through the rest of the foundry area, and both Syn and Tobias are badly wounded.
9th: The Brotherhood re-enters the complex, and encounter Nightscale, a young female black dragon. Syn, Virren, Tobias, Tanston, Stolas and Muradin are badly wounded, Muradin twice. They recover the hoard, harvest the corpse, and withdraw to the surface to rest.
10th: The Brotherhood belatedly realize that the outpost of an organized force would be missed, and that a Five Spikes response force was in the area. They head west through the mountains.
11th: The Brotherhood swings southwesterly to try to reach the road.
12th: In the evening the Brotherhood reaches the road.
21st: The Brotherhood reaches Luskan.
28th: The Brotherhood reaches Daggerford, where Virren and Braxiss find out that failing to maintain correspondence can be costly. Ermirig brings news of their investments, and the Brotherhood invests another thousand gold to maintain their investment in the wagon project. Virren and Braxiss buy into an herbalism project (40%). Virren's wife Gilwynn takes employment with Ermirig on the project. The Brotherhood takes down time.

V.Mirtul
27th: The Brotherhood resumes operations. Ermirig reports that the wagon project has fallen through, but offers the Brotherhood an opportunity to move their investment into an airship project by going to Chult and obtaining air current charts and a heater unit for hot air balloons.

VI. Kythorn
12th: The Brotherhood arrives in Port Nyanzaru, Chult.
14th: The Brotherhood sets off to search for Thasse Landra with Musharib as a guide.
16th: Musharib reveal that he is no guide, and strikes a new deal involving the lost hold of Hrakamar.
18th: The Brotherhood reaches Hrakamar and wipe out the Rage garrison. They load a fortune in adamantine ingots and depart.
24th: Musharib leads the Brotherhood to a smugglers' base.
26th: The Brotherhood returns to the port and ships the adamantine bck to Daggerford. Hew confronts Muradin, and extracts the promise of a boon in return for not naming a clan-Grudge.

VII. Flamerule
2nd: The Brotherhood sets off into the jungle with Hew and Shago as guides.
4th: The Brotherhood is attacked in their night camp by Undead; Muradin was badly wounded. The Brotherhood encountered a new form of Undead: Spike Zombies.
8th: The Brotherhood loots an abandoned Nightstalker camp.
15th: The Brotherhood spot what they think is the Heart of Ubtao. Tobias, Braxiss, Transton, and Syn investigate and encounter a Elfin necromancer (Valindra Shadowmantle), and kill her and her guard.
25th: The Brotherhood finds the crash site, and recover the need items. That evening a terrible storm rolls in.
27th: The storm ends, but the Brotherhood is attacked by another band of Undead. Tobias and Braxiss are badly wounded.

VIII. Elerias
2nd: The Brotherhood returns to their canoes.
13th: The Brotherhood passes Camp Vengeance.
23th: The Brotherhood finally reaches Port Nyanzaru and take down time.

IX. Eleint
2nd: The Brotherhood sets forth by ship on the Lucky Lady.
6th: They are dropped off in southern Chult.
19th: After some navigational difficulties, they locate Omu, and enter, quickly becoming embroiled in heavy fighting in a toxic atmosphere.
20th: The brutal, room-by-room fight continues in Omu as the Brotherhood is pitted against numerous opponents.
21st: The Brotherhood makes a final push and fight their way to the vampire Zotzilaha's tomb, which they loot. A horrible stinking wind disturbs them as they finish the looting.

X. Marpenoth
5th: The Brotherhood reaches the pick-up point.
6th: The Lady Luck arrives to pick up the Brotherhood
9th: The Lady Luck is sunk by an undead whale. The ship's runes notify the owners of its loss.
11th: The Brotherhood washes ashore in two separated groups; the standard was lost along with their pack animals.
15th: One group of the Brotherhood locates the pack lizards. The other group makes contact with local tribesmen. 
16th: The same group reunites with the hippogriffs and Wallace. The 'griffs lead them to local tribesmen and the captain of the Lucky Lady.
17th: The Brotherhood prepares for an insane plan.
18th: Skurngar steals a T-rex egg and lead its mother in a six-mile chase (using scrolls and magic beans) that ends in the Ginge pirate camp, where the enraged dinosaur kills the pirates, leaving the Brotherhood in control of the Black Wind and the Brotherhood standard.
19th: After long discussion, the Brotherhood decides they cannot defeat the remaining Ginge/tribal force. They gather a variety of fertilized dinosaur eggs to preserve the ecosystem.
20th: The  Brotherhood sets sail. 
28th: The Brotherhood reaches Port Nyanzaru.
29th: The  Brotherhood leaves Port Nyanzaru. 

XI. Uktar
13th: The Brotherhood arrives back in Daggerford, and discover that they were reported dead when the ship sank. They take down time to rest and to deal with their legal issues, securing 20% of the airship project in lieu of te wagon project. Virren's wife informs him that he not adventuring anymore.

XII. Nightal
1st: Tobias buys 22 shares, Stolas buys 20 shares, Skurngar buys 2 shares in Ermig's privateer expedition
8th: The Brotherhood sets out.
15th: The Brotherhood reaches Grudd Haugh.
18th: The Brotherhood storms the lower regions of Grudd Haugh. In heavy fighting, they clear the level, and Muridin and Skurngarr kill Uzok Saberfang. An extremely rare (and arcanely locked) storage crystal found on Uzok's body raises many questions. They storm into the upper reaches, and engage in a massive fight, in which everyone but Stolas is wounded, and Muradin, Braxiss, Syn, and Virren are badly wounded. The rescue a Halfling shepherd Roderik Hilltopple.
19th: Muradin decides to  colonize Grudd Haug. They secure the hold while they purchase the land, and hire mercs and peasants.
26th: Brann unifies the clan before reporting that Muradin is alive. The clan puts two conditions: Brann must be Bannerlord, and Muradin was not to try to retake the clan hold withot a majority vote.
27th: The Brotherhood moves on.

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